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Satucre

26/01/20 - Season 2 Prep Update

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Satucre    36

MAGE PS UPDATE THREAD.png

Preparing for Season 2, we're making sure we're ready to offer you the best possible experience, 
and that begins with ensuring that the game fun and exciting. We've been working extremely hard since the last update on a new 
and improved Launcher, an API with additional logging so your accomplishments are recorded and displayed, a variety of client and server improvements, and a wave of bug fixes. We're planning on pushing out one more update of bug fixes and improvements to the game before we begin pushing out Season 2. We hope you're as excited as we are! 

 

Server Bug Fixes

  •     Updated the maps server-sided so the clipping checks work as intended
  •     Removed the requirement to attack the Pilgrim Turkey boss
  •     You can now climb up and down the group ironman ladder
  •     Clicking objects will no longer send a message related to poppet making
  •     Made various improvements to the Ice Dragon's combat script
  •     Christmas crackers will no longer drop from the barbarian snowmen
  •     Improved Freddy pet aggression special and capped his targets at 3
  •     Added display name requirements when setting up an elite mode account
  •     Fixed claiming on the attendance rewards
  •     Fixed the ::thread command
  •     Disabled donation tier announcements to help reduce spam

Client Bug Fixes - our on-going efforts to reduce memory cost

  •     Properly flush sprite loading
  •     Fixed map path finding calculations

Server Improvements

  •     Implemented additional save/loading checks to the player owned shops
  •     Various improvements to the Discord integration
  •     Revamped the mySQL server
  •     Added logging to improve analytics
  •         players online
  •         votes redeemed
  •         activity logging for claimed zones

Loader

  •     Revamped the loader to reduce the amount of crashes
  •     This revamped loader includes:
  •         automatically locate the most compatible version of java you have installed.
  •         if you don't have java installed, it will install it for you
  •         self-update if out of version
  •         update the latest client version
  •         display the latest updates
  •         display the latest player activities

I will also be making an announcement on what happened with Mage and why stuff is taking so long currently. A lot of you guys need to understand a lot has happened and its taking a lot of work to build the season 2 future and no one can stop me. It could have delays, but at the end of the day I won't back down no matter what! I am excited for the future of Mage as no matter how bad the setback and no matter how much bad stuff has happened. It matters how you get up and make the best of the situation you were given.

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2670    1
16 minutes ago, Satucre said:

MAGE PS UPDATE THREAD.png

Preparing for Season 2, we're making sure we're ready to offer you the best possible experience, 
and that begins with ensuring that the game fun and exciting. We've been working extremely hard since the last update on a new 
and improved Launcher, an API with additional logging so your accomplishments are recorded and displayed, a variety of client and server improvements, and a wave of bug fixes. We're planning on pushing out one more update of bug fixes and improvements to the game before we begin pushing out Season 2. We hope you're as excited as we are! 

 

Server Bug Fixes

  •     Updated the maps server-sided so the clipping checks work as intended
  •     Removed the requirement to attack the Pilgrim Turkey boss
  •     You can now climb up and down the group ironman ladder
  •     Clicking objects will no longer send a message related to poppet making
  •     Made various improvements to the Ice Dragon's combat script
  •     Christmas crackers will no longer drop from the barbarian snowmen
  •     Improved Freddy pet aggression special and capped his targets at 3
  •     Added display name requirements when setting up an elite mode account
  •     Fixed claiming on the attendance rewards
  •     Fixed the ::thread command
  •     Disabled donation tier announcements to help reduce spam

Client Bug Fixes - our on-going efforts to reduce memory cost

  •     Properly flush sprite loading
  •     Fixed map path finding calculations

Server Improvements

  •     Implemented additional save/loading checks to the player owned shops
  •     Various improvements to the Discord integration
  •     Revamped the mySQL server
  •     Added logging to improve analytics
  •         players online
  •         votes redeemed
  •         activity logging for claimed zones

Loader

  •     Revamped the loader to reduce the amount of crashes
  •     This revamped loader includes:
  •         automatically locate the most compatible version of java you have installed.
  •         if you don't have java installed, it will install it for you
  •         self-update if out of version
  •         update the latest client version
  •         display the latest updates
  •         display the latest player activities

I will also be making an announcement on what happened with Mage and why stuff is taking so long currently. A lot of you guys need to understand a lot has happened and its taking a lot of work to build the season 2 future and no one can stop me. It could have delays, but at the end of the day I won't back down no matter what! I am excited for the future of Mage as no matter how bad the setback and no matter how much bad stuff has happened. It matters how you get up and make the best of the situation you were given.

Nothing can stop you, and youre plans with S2! 
Me and my fellow grinders on MagePS are supporting you...

#StayBlessed.

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