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Mars

Astrals:: indepth explanation

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Mars    4

this will be a guide introducing new players or people who don't understand astrals  

 

How to open Astrals
this link shows a picture of how to open astrals or use, ::astral

Interface

This shows what the interface looks like

 

Astrals

This picture shows the potential astrals you can get

white - Broken use sell all button

green - lowest tier astral

blue - second lowest

purple - mid-tier

yellow - second best astral

red - best astrals

Combining astrals 

use the same type of astrals on each other colors don't matter just make sure you use the lower level tier on the higher one Example: use a green on a blue, as long as  the astrals are the same kind.

 

Inventory

Here's my inventory full of astrals I picked out of the interface, mostly experiance astrals and a few others, you can use the same kind of astrals on each other so you can use any attack astral on each other but use the lower astral on the higher one or else you'll lose your astral!

Best way to level Astrals are with Experience astrals, using the same type of astral on each other also grant some experience but not the same amount as an experience astral 

I should also state astrals cost 1T per try

Experience and how it works 

Level 1 - 2 = 100 EXP
Level 2 - 3 = 250 EXP 
Level 3 - 4 = 700 EXP 
Level 4 - 5 = 2500 EXP 
Level 5 - 6 = 7500 EXP 
Level 6 - 7 = 12500 EXP 
Level 7 - 8 = 20000 EXP 
Level 8 - 9 = 35000 EXP 
Level 9 - 10 = 50000 EXP 

Now you might ask how much experience you get per astral?

Green Astral = 2 EXP 
Blue = 5 EXP
Purple = 10 EXP 
yellow = 25 EXP 
Red = 100 EXP 

A Red Experience astral gives 1000 EXP, and Experience astral's that are not Red give double the experience 

Now you might be wondering whats the point of Astral's what stats do they give?

Attack Astral's - Yes they will increase Magic and Range too :)

Increases all attack styles 100 for green
Increases all attack styles 250 for blue 
Increases all attack styles by 500 For Purple 
Increases all Attack styles by 1000 for Yellow
Increases all attack styles by 2500 for Red 

Crit - Is a chance to do double damage, so if your hit was calculated to be 10k, but you hit the crit chance you will hit 20k for that line
Green 1% 
Blue 2% 
Purple 4%
Yellow 5% 
Red 7% 
Red level 10  70% chance to do double damage 

Damage - won't apply to Range or Mage only melee 
Boosts damage 1% - Green 
Boosts damage 2% - Blue 
Boosts Damage 3% Purple 
Boosts damage 4% Yellow 
Boosts damage 5% Red 

Defense - Useful to becoming a tank
Blocks 2% of damage - Green 
Blocks 3% of damage - Blue 
Blocks 4% of damage - Purple  
Blocks 5% of damage - Yellow 
Blocks 7% of damage - Red 

Hp - Do you want to have 90 extra hp? For future content, you might need it
Increases Hp by 2 - Green 
Increases Hp by 4 - Blue 
Increases Hp by 5 - Purple 
Increases HP by 7 - Yellow
Increases HP by 9 - Red  

Magic - Increases Magic Damage 
Boosts damage 1% - Green 
Boosts damage 2% - Blue 
Boosts Damage 3% Purple 
Boosts damage 4% Yellow 
Boosts damage 5% Red 

Range - Increases Range Damage
Boosts damage 1% - Green 
Boosts damage 2% - Blue 
Boosts Damage 3% Purple 
Boosts damage 4% Yellow 
Boosts damage 5% Red 

 

 

MarsS2_KeyArt-Horizontal_1920x1080_CLEAN.jpg

Edited by Mars
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nutte1a    0

Where to spend points that we earn by doing astrals??? 

what chance is to get yellow or red astral by %?  (Or how much money player should have ? I guess for chance to get red astral you need atleast 20q.)

How much money player should have to level up astral to level 10, how long it would take and which way is the best?

Edited by nutte1a
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Mars    4

no use for the points yet and it's all rng, and leveling up takes alot of money and time lol

MarsS2_KeyArt-Horizontal_1920x1080_CLEAN.jpg

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