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emrakul

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emrakul    1

So I have been playing for a few days now an noticed we have a trivia point shop but no trivia/ I think this shop would be used a lot more if it was made into a loyalty shop where u could spend loyalty points on the items as we currently don't have any use for them that i can find at the moment.

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astro    11

would be awesome to have imo aswell! esp if gave decent rewards but not too op

 

discord is alot more active than forums, just fyi :)

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Baron    1

yeah need a trivia or loyalty shop, will wait for these updates to come.

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Satucre    8

Sounds really good to re-do the trivia shop into a loyality one, might even add in some extra rewards.

 

Any ideas for pricing? 

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emrakul    1

well we could make the current item in the shop or we could add some heaven stones the so lamps are nice maybe a spinn ticket an find a base brice example pet tax the price in skill points and add a zero to it items u replace with other ones will still be same value just with a 0 added to the total costing more but thats cuz loyality is semi afk.

 

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my personal input on this matter should be that the shop should consist of mainly cosmetics

perhaps even split the shop in 4 parts

beginner's- 1-5k loyalty a item?

medium- 5-10k loyalty points?

hard 10-25k loyalty points

and then some items for the diehards going from 50k-200k loyalty points

 

 

perhaps even add some useful items like emra suggested but  i'd say would afking not be just overpowered, seeing as we can afk fish and mine already.

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emrakul    1

Why not just put a cap on afk mining and fishing like maybe you can only obtain 500 then gotta do something else to earn them again. 

::Example afk mine till u get 500 loyalty then go pvm for like an hour or so then come back and u can get 500 more from afk mining and fishing.

I think if this cap was added it would help the eco because it is currently flooded with rainbow fish because they were worth 1b each now there maybe 100-300m now.

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On 2/9/2019 at 6:45 AM, emrakul said:

Why not just put a cap on afk mining and fishing like maybe you can only obtain 500 then gotta do something else to earn them again. 

::Example afk mine till u get 500 loyalty then go pvm for like an hour or so then come back and u can get 500 more from afk mining and fishing.

I think if this cap was added it would help the eco because it is currently flooded with rainbow fish because they were worth 1b each now there maybe 100-300m now.

the problem isn't just afk fishing (wich is a whole other issue at hand once the playerbase grows)

but the issue with this is that we can stay logged in for 24/7 without having to do anything and still earn loyalty points

 

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emrakul    1

implement an auto kick feature after x amount of time i guess?

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