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Found 15 results

  1. 1. Introduction. Firstmost, a warm welcome to Mage! Whilst Mage is an overtly content-filled, community driven server, we all have to start somewhere. Some among us have played custom RSPS' before, whilst other's have not, so hopefully this will serve to aid you in starting your journey in Mage. Please do be aware that this is a starter guide and not a mid-game to end-game guide. Within we will explore your first steps, what to aim for, how to acquire specific items, weapons and armor, as well as direct you on the wondrous content that is the superbly rewarding zones, where to start skilling and more. If you are looking for something specific purely by chance, please do make use of your browser's CTRL + F search function to locate specific titles such as the Introduction one above, or by the bullet points marked as 1.,2., etc-. Below shall also be a table of contents found within this guide for an extra layer of help! 1. Introduction. 2. First Steps. ━ 2.1: Gamemodes. ━ 2.2: The Tutorial. ━ 2.3: Basic Commands & Information. ━ 2.4: Ironman Zone. 3. Acquiring a basic starter weapon & armor. 4. Acquiring an infinite source of food. ━ 4.1: The Tower Minigame. ━ 4.2: Tower Shop & Upgrades. 5. Custom Skilling. ━ 5.1: Herblore. ━ 5.2: Thieving. ━ 5.3: Fishing & Cooking. ━ 5.4: Prayer. ━ 5.5: Slayer. 6. Zones & their rewards. ━ 6.1: Zone Commands & Explanation. ━ 6.2: Zone Rewards. 7. Custom Slayer & it's rewards. ━ 7.1: Slayer & Rewards. ━ 7.2: Boss of the Day & the Boss Shop. 8. Basic Money-Making & the POS system. ━ 8.1: Basic Money Making. ━ 8.1.1: Thieving. ━ 8.1.2: Slayer. ━ 8.1.3: Voting. ━ 8.1.4: World Bosses. ━ 8.1.5: Grinding, literally and figuratively. ━ 8.2: POS System. 9. Mob Aggression & Loot Drops. ━ 9.1: Mob Aggression. ━ 9.2: Loot Drops. 10. Character Progression. 11. Other useful tidbits & immensely helpful guides. ━ 11.1: Tidbits. ━ 11.2: Helpful Guides. ━━━━━━━━━━━━━━━━━━ 2. First Steps. 2.1: Gamemodes. As a quick extra about gamemodes, you may have seen there's a total of four different gamemodes, but not have any idea what they do! To that end, allow me to indulge you. None of the gamemodes innately buff your double drop rate, only ingame modifiers will do such. It's all about what kind of a challenge you would like! Normal ━ The base, smooth experience. Full ability to trade, make use of the POS, albeit without any drop rate bonus. Ironman ━ Inability to trade or form groups with anyone, wholly self sufficient with a 55% base drop rate bonus to help you on your way. Group Ironman ━ Only able to trade with group members, groups can be formed by taking the ladder down at ::home; 50% base drop rate bonus. Elite ━ Just like Ironman, albeit with a higher drop rate bonus (150% base!) and an innate 30% DMG bonus. No longer requires a 50,000 Kill Count! Do be warned however, enemies will also deal 30% more DMG to you. 2.2: The Tutorial. So, you logged into Mage for the first time by having chosen your name, your appearance and your starting game-mode, but what now? It's simple! You may in fact have caught the welcome messages of Moderators, Admins & Helpers alike with the added threads and, more importantly, the ::tut & ::tutc commands. These simple two commands will give you a general direction of your first few moments in Mage. The former, ::tut will teleport you around ::home to teach you the locations of some of the NPC's you will be using throughout your journey, as well as set you up for the starter weapon we'll be aiming for soon enough. ::tutc however will open an interactive tutorial screen and it's respective rewards. These rewards are absolutely worth going for! 2.3: Basic Commands & Information. As unsurprising as it may be, Mage hosts a whole gallery of commands, either to bring you home through the simple ::home command, or to deliver you to a specific zone without having to go through the zones interface, as long as you know of them. Below will be listed a few of the commands we'll be making use of in this guide. A few of these basic commands thusly include; ::home ━ This will deliver you home, as mentioned, smack in the middle of it, in fact. Great for general usage when you need to bank something, visit the upgrade NPC, etc. ::skilling ━ This command will bring you smack-dab into the middle of the skilling zones, Jungle, Blood, Ice and Space- All serving as their own integral tiers in terms of levels. ::pos ━ This command will plant you right in front of the Player Owned Shops NPC to swiftly access the blooming economy and find what you're looking for, whether buying or selling. ::slayer ━ As you can imagine, this command will bring you to the Slayer Statue and it's respective NPC's. Boss of the Day & Boss Shop, as well as Tasks. Using the statue however will bring you to the slayer zone. ::tower ━ This command will bring you to Rick for the Tower minigame & shop which we will discuss below! ::zones ━ This command will open the easy to use zones interface to bring you wherever you'd like to go! ::lance ━ This command will bring you to the Lance minigame NPC (Hells Gatekeeper). ::shops ━ This command will bring you to the General Stores for basic skilling supplies, as well as ticket-exchangers to turn 500M tickets into 1B Tokens. ::ironz ━ For the Ironmen/Elites, this command will bring you to the Ironman zone. Also important to note is that the currency used in Mage is inflated, for Custom means Custom! As simple as can be, Mage works with 1B tokens. For the sake of doing the math for you a little.. 1B = 1B. 1,000B = 1T. 1,000,000B = 1Q / 1,000T. These are the numerals primarily used within Mage, so get acquainted with them! Very few items will fall below the 1T mark, but for the sake of quickly retrieving your cash, make use of the Withdraw X option in your bank. Let's say you want to pull out 5T, you can enter; 5K - The game will add the zero's by itself, thusly letting you grab 5T instead of having to type out 5,000. Minor time savings here, but it matters in the POS too! Another superbly useful addition is the ::WelcomeBack command, which will give you a starter pack that'll hold you over for awhile, but I do recommend working towards an item that won't disappear! All skills go up to 125 and even beyond up to 135 within Mage! 2.4: Ironman Zone. Accessed through the ::ironz command, the Ironman Zone has three separate types of NPC's and three shops respectively for said NPC's. Upon arrival you will be greeted with the three shops, and behind you will be the enemies you'll be fighting. Easy, Hard & Hardcore, each type corresponds to their respective shop, offering a variety of goodies for you to buy ranging from Magic Gems to Pet Boxes, etc! ━━━━━━━━━━━━━━━━━━ 3. Acquiring A Basic Starter Weapon & Armor. With your feet on the ground and a very, very basic understanding of the bare minimum you require to know to really get started, we ought to get you a suitable starter weapon first. The Crystal Katana & Crystal Edge Sword you will obtain from your referral and ::welcomeback package have charges that deplete over time, even though they are absolutely worth using until they disperse forever. To get started, make your way over to ::lance and talk to the Gatekeeper to enter the Training Knights zone where you'll be spending just enough time to acquire upgrades for the Fire Lance you acquired earlier through the tutorial. There is a total of -10- lances, but with the Fire Lance already in your inventory (This is a necessity!) or equipped you may start killing the Training Knights within to earn Hell Points, which can be exchanged with the Hellpuppy NPC found there. Whilst not recommended, should you truly go thousands of kills without ever being able to have RNGJesus bless you with a new lance, the upgrade NPC besides the Hellpuppy NPC will allow you to upgrade to the next tier of lances at a price of the very same Hell Points you may use to purchase the very first decent armor set that'll serve you dutifully, for a while at least. ━ The full set costs you 500 Hell Points! 1 Point is earned per Training Knight kill. What you are looking for here is the Dark Lance & Light Lance respectively. Drop rate modifiers and buffs do not, I repeat, do not help here. Any Lance drop from ::lance is utterly and wholly RNG based, so you may obtain your first upgrade fifty kills in, or two thousand kills in depending on your luck. Take breaks if you need to, or embrace the grind! You will be rewarded for it! Whilst arduous, obtaining the Hellfire Set and the Light Lance, you will be set to start working on your Interdimensional Donut that we will discuss in the next pointer. Firstly however we ought to look into the Hellfire Lance, for it's relatively easy to obtain! The Hellfire Lance is obtained through combining Lucky Ore with a Heaven Stone to create a Lucky Heaven Stone, which you may then use on your Light Lance to upgrade it with a 50% chance into a Hellfire Lance. This can fail, but due to the Lucky Heaven Stone, your Light Lance will -not- disappear, thus allowing you to try again until you succeed. ━ The Hellfire Lance, for showcase purposes with stats. Lucky Ore & Heaven Stones as well as the Lucky Heaven Stone can all be earned through zone task completions, daily attendance, rare drops & players, so there's plenty of avenues to work towards it! ━ Depicted are the Lucky Heaven Stone, Heaven Stone & Lucky Ore respectively! ━━━━━━━━━━━━━━━━━━ 4. Acquiring An Infinite Source of Food. 4.1: The Tower Minigame. The Tower is an easy, relatively quick way to purchase the one and only food item you'll ever need within Mage. Gone are the days of utterly pointless inventory-filling with various food items, for the Interdimensional Donut that you may purchase from Rick for 12,500 Horror Points will never run out and can even be upgraded as denoted below. Thusly, with just one singular, progressive item you can take with you wherever you go, you'll most certainly want to spend some time within the tower, clearing wave upon wave of Rick & Morty NPC's and build up to both the Interdimensional Donut & it's first upgrade which will restore Prayer points just like a Prayer Potion. There's only a few necessities to get started; such being any weapon of your choosing, the ability to Protect Melee or Deflect Melee and the time necessary to earn the Donut. Each wave is progressive, increasing the amount of enemies by a margin, but also increasing points awarded. The Normal Tower holds five waves of enemies, whilst the Endless version holds fifteen waves instead. The former awards 1,500 points per completion and is, for starters, the quickest way to amass the points necessary. Eight full runs will thusly yield enough points to purchase the base Donut whilst the recommended first upgrade, the Holy Grail, costs 20,000 Horror Points. I highly recommend you take some extra time to grab this upgrade, as it will be quite helpful to have. Fourteen runs will be enough to land yourself the Holy Grail, which when purchased can be used on your Donut to upgrade it. 4.2: Tower Shop & Upgrades. As mentioned, the Tower also has it's own respective shop that houses a few specific items. As shown below, these items are all earned through repeat completions of the Tower minigame, Normal or Endless. Once you progress a little further the Endless variant will be the more rewarding option. By far the best choices are the Dimensional Donut and the Holy Grails, for obvious reasons. The Magical Box, Cash Box & Cupcakes are secondary and not really worth going for at this time, so don't spend too much time trying to acquire them, as there are easier, better ways to acquire them. ━━━━━━━━━━━━━━━━━━ 5. Custom Skilling. MagePS has a superbly unique skilling system that goes beyond the usual norm set by others. Whereas you'd usually start with bronze tools and work your way up the levels all throughout, Mage will have you start at level 99 through the use of your Experience Lamps. Henceforth, you will be free to level your skills up to level 135, which is certainly an arduous but often rewarding task. Herblore for example will be able to create potions that grant a variety of buffs and other such effects whilst Fishing & Cooking will allow you to both catch and cook Alligator Gars, which we'll be discussing later in the Monster Aggression portion of this guide, but let's just say that most of the skills will yield great rewards and money-making methods when you put time and effort into them. The general tools you'll need to get started with can be found at ::shops as shown below and are sold by the General & Skilling Shop shown right next to my character. More importantly, if you wish to access a specific skilling zone, you are able to head over to your stats tab and just left click the respective skill that you're looking for. Thieving for example will bring you to ::jungle, where you may look for the chests hidden in each corner of the zone to loot. We'll go a little more in depth into this in just a moment, so bear with me! Some of the most valued skills include; Herblore, Thieving, Fishing & Cooking, Prayer and Slayer which we'll be discussing below. The remainder are for you to explore! For the sake of visibility and avoiding confusion, each skill explanation is kept in a spoiler, toggle them open and close them as you please to obtain the information you require! 5.1: Herblore. 5.2: Thieving. 5.3: Fishing & Cooking. 5.4: Prayer. 5.5: Slayer. 6. Zones & their rewards. 6.1: Zone Commands & Explanation. Zones make up the majority of your grinding time in Mage, but for your time spent you'll also be generously rewarded. From progressing your character to making money on the side with rare drops and even earning Donator ranks simply by completion of these zones, you'll definitely want to work your way through the ranks little by little. These can all be accessed with simple to use commands as well, allowing you to avoid the Zones interface if you know about them. Some of these include, but are not limited to; ━ ::Knuckles ━ ::NoFace ━ ::RedEyeCrawler ━ ::MasterChiefClone And so forth. These are the first four zones you'll be accessing, in fact, you should have visited the ::Knuckles zone before! Though, it may be listed as 'Pikachu' instead in the tutorial. Nevertheless, to access the zone interface you may make use of the ::zones command. Within you'll see Zone 1, Zone 2, Uzones, Skilling & Misc. Important to note however is that Skilling & Misc within the Zones tab will teleport you straight to the Skilling & Gambling zones instead of listing all your options. Zone 1 & Zone 2 will be where you spend most of your time, at least until you near endgame and are able to handle the Uzones; the Underwater Zones. These, however, aren't of interest to us yet since they require suitable midgame gear and knowledge to progress through. You'll get there eventually! Each and every zone does have it's own requirements as shown below, each one differing from the last. To access Spirited Away for example, you'll have to complete 1/3th of the Knuckles zone tasks to be able to attack any of the No Face enemies within. As such, you can't rush ahead, but we'll come back to that! Just make sure you take the time to look at the necessary requirements before you try to swing by whichever NPC and find yourself unable to actually do anything against them. 6.2: Zone Rewards. There's an awful lot of rewards that can be earned through an earnest effort put forth into each and every listed zone. The first starter zones for example will offer you Lucky Ore, Heaven Stones, starter cash and even some lesser boxes that are helpful when you're getting started out. As you progress through however, the rewards will increase alongside the difficulty of completing them. Diablo for example, the boss seen in the screenshot above, will reward a Magical Box, 5,000 Donor Points & 2,000 Donor Points for Task 1, Task 2 & Task 3 respectively. The Magical Box houses some useful goodies even for endgame players, whilst the Donor Points can be used either by yourself or sold off on the POS for a heavy sum of cash. It really just depends on what you'd like to do with them, but I would personally recommend you sell these Donor Points. Equally as important is the sheer fact you can obtain free Donator Ranks by completing a series of Zones, allowing you to use the ::bank command upon completing your first 5 Zones, each and every task and thusly unlocking the 10$ rank as a reward. The Forums have a great guide to any and all Donator Benefits, as well as a far deeper guide to what you unlock through Zone Completions, but I will list a few rewards below just to get you started! ━ Extra Drop Rate & Double Drop Rate. ━ Extra Damage for One Handed and Two Handed weapons that you have to do nothing for! ━ HP boosts for more survival. ━ Increase Strength Potion Duration. ━ Damage Reduction. ━ Donator Ranks. As I'm sure you can see, these are absolutely worth going for, and this is all solely from fully completing the zones, not even the rewards you can claim from each respective task for every boss! 7. Custom Slayer & it's rewards. 7.1: Slayer & Rewards. Custom Slayer, it's an absolute blast. There's a metric ton of possible rewards to earn, a fantastic way to earn some extra cash, and better yet, it lets you progress superbly quickly in it's own unique way. With Zones being such an unique addition to Mage, you may at times also find that you haven't actually unlocked the requirements yet for a specific task. Mage, genuinely, has you covered! When you are on a Slayer Task, you may actually teleport to and attack the respective enemy that you haven't even unlocked yet in your ::zones, albeit only for the duration of your task. As such, embarking on a task requiring you to kill Diablo as an example would let you engage him without issue to complete your task. You can make use of the Teleport NPC within this Slayer Cave too, albeit with a requirement for each Slayer Master. The easy one for example requires you to progress either through the Easy achievements, or land yourself the 10$ Donator Rank from zones/donating to have instant access to the Slayer Master without having to run there. Just a time-saver! On the side, for every completion of a task, you will earn Slayer Bones, which are the sole way you are able to level your Prayer beyond level 99 up to level 135. Easy, Medium, Hard & Elite Bones respectively, each worth more than the last if you intend to sell them, or progressively better to use to train Prayer. Whichever your choice, it's either a great way to get a bit of cash on the side, or work towards superbly valuable prayers that will make life just that bit easier in Mage. Alongside these bones, however, you are guaranteed an Easy Slayer Chest Key upon completion of an Easy slayer task, whilst Medium, Hard & Elite only have a 75% chance to award you their respective key. These chests are located right next to their respective Slayer Master, which you can access through the Slayer Statue at ::slayer and following the path as denoted below. Below are the Slayer Masters and their Chests! Please note that you can also use ::loot to preview the chests! 7.2: Boss of the Day & Boss Shop. Beyond just Slayer you can also visit the Boss of the Day NPC and Boss Tasks NPC's that are stood just next to the Mage Slayer Object statue. The Boss of the Day NPC, as you can imagine, is solely for the purpose of viewing what the Boss of the Day is, the current hi-score and your own kill count for said boss. You can also view the Boss Shop through him, the same as with the Boss Tasks NPC. Also important to note is that you will not be required to hit the requirements for the Boss of the Day if you are on it's task, allowing you to participate in the same fashion as any other player! The Boss of the Day also grants double Boss Points to spend in the Boss Shop, but also counts as a double-kill instead of a singular kill, allowing you to quickly build up your kill count for said boss. This, however, does not count towards your Slayer Task or Boss Task! Whilst not all that achievable right out of the gate, reaching the top three for a Boss of the Day you will be rewarded with a Bounty Scroll of the respective boss and 1,000 Donor Points in first place, a Bounty Scroll just as before in second place- And third place is given 500 Donor Points instead. The Boss Task NPC, when interacted with, will open an interface allowing you to select a boss of your choosing, such as Vegeta, Diablo, Rage Vorago, etc- Which will then set you on a task to slay said boss a specific number of times. For the Rage Vorago's for example, you will need to kill 500 of them to earn yourself it's respective Bounty Scroll. These scrolls yield only the same rewards that come from the respective boss' rare drop list, so it's highly recommended to grab one of these tasks if you are intent on farming a specific boss for awhile. These Boss Tasks are completely separate from Slayer Tasks, and thus won't give you any slayer points upon completion, nor any bones or keys and thusly serve solely for grinding out specific loot, as well as the rewards for participating in the daily boss hunt. 8. Basic Money Making & the POS system. 8.1: Basic Money Making. There's a ton of ways to make money in Mage, but today we'll just be discussing a basic few to get you started off and earn yourself some of the items we'll be listing in the Character Progression bullet point, so stick with me! If you do have a preferred way to go about it however, as Thieving for example isn't for everyone, then just scroll on down to find what you're looking to engage in! 8.1.1: Thieving. Thieving is by far the easiest way to work towards a small amount of cash to spend on better armour, weapons, trophies- Etc. Whilst it is also the easiest, it is also simplest, for you will always have access to a rough estimate of how much you can earn per hour, unlike some of the other methods we'll be discussing here. Thieving is also affected by your Donator rank, so the higher in Donator ranks you grow, the more you will earn from Thieving in ::jungle. Roughly, without any Donator buff, you will receive anywhere from 75B Tokens to 150B tokens with each Thieving attempt. This number does increase as you progress through the Skilling islands as well, so once you are able to access the Thieving chests at ::blood, you'll be making an increase in your hourly gains. This comes paired with some other skilling items such as Elder Bird Snares, Farming Seeds, Fish, etc. These are given at random, but seeds for example can sell for a small albeit decent penny in the POS. Keep them or use them, it's wholly up to you! To access the jungle thieving zone without using the command, you can left click the Thieving skill to bring you there. Four chests are spread over the island, and each corner houses one that can be looted a total of 250 times before you must find the next chest. Continuing to loot the now empty chest will result in you being struck for 50 damage, so keep an eye out! 8.1.2: Slayer. Slayer, in terms of money making, is all about RNG. You can either get really lucky, or get caught with absolutely nothing to show for it after spending time on it. A right gamble, but if it works out, you'll end up with a worthwhile sum that definitely makes it worth your while. Generally speaking the Easy & Medium tasks are the best to opt for, but you'll be wanting to save up for Hard & Elite rewards instead. The easiest way to do this is earn either 300 Slayer Points to purchase a Hard Slayer Key, or earn 500 Slayer Points for an Elite Slayer Key and then open the respective chest. The Elite variant houses some of the best possible loot to use/sell, but it also means completing either 20 Easy Slayer Tasks or 10 Medium Slayer Tasks for a singular key. For example, the Elite Chest can give you a Blood Staff, which roughly sells for 20Q in the POS and is a coveted item ingame for a few specific endgame purposes. The Hard chest, however, has mostly midgame to endgame tier items, but is better served to aid you in Progression than actually earning you money. For your best chance, just opt in for Elite Keys! 8.1.3: Voting. Voting, it can be done once or twice per day, depending on your availability and when you actively go and vote as well as redeem. Doing so however helps both the server, so thank you for that! - But it also grants you eight Vote Books & Vote Tickets. The former can be sold to the POS for 15T a piece, netting you a daily income of 120T minimum to 240T minimum if they are bought, which generally, they will be! Their use is limited for newcomers, but they are superbly useful for leveling Skilling and thus are well worth their price for such alone as they double experience gains. They can also give cosmetic items, but these aren't really worth anything. 8.1.4: World Bosses. World Bosses, they are just as much if not more RNG based than Slayer due to the fact the reward you obtain from participating is completely random. If you get lucky however, you may yield a Goku armor piece or pet as an example from, you guessed it, Goku. These are worth at least 1Q a piece generally speaking, if not more, so one lucky drop can yield more income than twenty slayer tasks, all because you chose to participate. Only one of the world bosses however is guaranteed to yield something worth your while, namely in the form of Pepe, the Vote Boss. Pepe will always drop either a Vote Box or a Vote Box (R), the latter housing a myriad of more coveted and expensive items. The normal Vote Box can also be sold on the POS for roughly 90T, should you not wish to open them yourself. Whilst the former isn't really worth it beyond wanting a decent armor set and Dragonballs, the latter especially is worth opening. Items such as an Elderbone Whip, Blood Staff and Hades Scythe are available, all the same as Vegeta armor and Goku armor as an example. Whilst the Vegeta armor isn't worth much, it can still be a decent starter set until you can obtain something better. The Elderbone Whip is currently the BiS 1-hand melee weapon, whilst the Blood Staff is a coveted item for endgame upgrades, even being able to be used on the Hades Scythe to turn it into a Blood Scythe (the Hades Scythe itself is not tradeable!). Moral of the story? Join in on these world bosses each time! Pepe is spawned after 150 votes (every player redeeming their votes counts as 8 votes!), Gogeta spawns on a timer and so does Goku. The latter two can be summoned as well however through their own respective sets of Dragonballs, but Goku is the one you'll be seeing more often. Keep an eye out! 8.1.5: Grinding, literally and figuratively. Yes, grinding for drops is a valuable and obvious tactic to work towards a sum of cash, but there's also an actual item grinder in the game which you can make use of with items that are worth more than 1T. For example the Goku world boss can drop Frenzy weapons, which sell for a small but worthwhile penny of 7-10T when you grind them up. -However-, do note that there's only a chance for you to be given it's worth in tokens as the item may also break. It's not recommended to grind items such as a Gem Katana which can sell for roughly 200T and is a great starter weapon that does not decay. If you do wish to make money off of it however, it's recommended to instead put it on the POS for said price and wait until it is bought. The Item Grinder mostly serves to get rid of items that aren't worthwhile to keep, so if it has lesser stats but is worth a decent penny on the Price Guide, then just chuck it into the grinder for some extra cash you didn't really have to do anything for. Trust me, it is a worthwhile investment of a few seconds. 9. Mob Aggression & Loot Drops. 9.1: Mob Aggression. There's only really three ways to have monsters automatically aggro you in Mage, one being a little more lucrative than the other. One of three ways, and likely the simplest, are Alligator Gars. These are an item acquired through Fishing and Cooking at a higher level or through being purchased from the Vote Store. They can also be bought from other players in the POS, mind you. The Gar will attract one enemy to attack you for it's duration of anywhere from four to seven minutes, thusly allowing you to semi-AFK zones, grinding them out, etc. These do not stack and will instead refresh the duration, so make sure you don't accidentally waste a Gar! The second way is to randomly be given the Defensive Stance buff from Voting. As players vote to support Mage and receive their rewards for doing so, you will randomly acquire buffs for a variable amount of time. These can range from offensive to defensive buffs, even an 'instant-kill' buff allowing you to one-shot an enemy (not bosses such as Goku, etc!) once. However, the Defensive Stance buff will serve the exact same purpose of the Alligator Gar above, attracting one enemy to you at a time for it's duration. There's really no set way to attain this buff, so when you receive it and you're active, it will just serve to help you out a little. Thirdly comes Aggro Pets. These are very, very expensive additions that come with their own respective buffs and are extremely coveted, which is wholly shown by their market price. They are not at all easy to come by, and only a few exist within the game at this point. Should you choose to invest in Mage, however, the Battlepass that can be bought for 60 USD in the Store will always yield a 1-mob aggro pet upon completion. Purely through in-game however, you'll be saving up for quite awhile in the hopes of acquiring one. 9.2: Loot Drops. Loot, loot and loot- We all love getting rare drops, but we all love not having to spend the time and effort collecting our valuable loot from the ground, lest we forget to pick it up and have it snatched from underneath us. To this end the Drop Catcher exists, a relatively cheap item that can be upgraded thrice into the Upgraded variant, which solely houses more options in terms of Quality of Life. They go for around 100T for a base Drop Catcher, and are essential for anyone looking to just kick back and relax. They do not work however on World Bosses, so make sure you pick up your loot there! As you can readily imagine, the Drop Catcher must be kept in your inventory and can be operated to shift through the options, depending on what level it is. From being able to have all drops go to your bank, sending them all to your inventory or sending only one or the other to the bank and the rest to your inventory, you yourself can dictate just how you'd like it best. If you are an Ironman however, it is recommended to participate in World Bosses such as Pepe for his Vote Boxes, as these can yield a Drop Catcher. So too does the Easy Slayer Chest offer a shot at one, whilst you can also save up to purchase one with Vote Points or Donor Points in their respective shops. Don't fret, these Donor Points are earned through Zone Completions ingame! One way or another, you'll always be able to obtain one of these and make your life in Mage just that much easier and relaxing. 10. Character Progression. The most important sign of a good server is to have a clear, steady progression system, and I'm sure you'll come to appreciate the way it is set-up here in Mage! From your very first few steps into this custom world to the very end where you'll be swinging around a Crystal Scythe or a Tiger King's Bow if not a Final Power Sniper wearing either Goku, Tiger Fury or Jiren armor and building up to Gogeta pieces. Each and every step carries with it ways to improve the strength of your character, and it sure isn't given to you instantaneously. You'll be doing plenty of saving up, grinding and tasks all over, working your way through Zones and earned ranks, rewards and more for doing so, and by the end, you'll be able to look forward to new updates that are always in the works at the skilled hands of the Owner and his staff. A solid Discord community also permits bugs to be reported, announcements to be made and even giveaways to be hosted at random, so it's absolutely worth checking in with. For the meat of your progression however, it all solely depends on how you yourself wish to progress throughout Mage. Did you wish to stick to Melee, mayhap Magic instead? Or even Range? All three aspects are wholly covered in Mage, one serving superbly well at any given stage of the game. Melee for example is the easiest to get started with, whilst Magic is a carefree way to trot along until you get an AoE staff. Range however tends to lean unto Endgame more, requiring good armor and weaponry to really make a dent, but they are all equally as fun. Personally, I'd recommend sticking to Melee until you get acquainted with Mage and know what to aim for, and to that end you may wish to invest a little in the early game to get yourself a half decent set if you aren't playing as an Ironman or as an Elite. The Rage & Vegeta sets are great beginner sets, albeit the former is just a margin more expensive but does yield a fun game of chance in it's effect whereas the Vegeta set just offers a base 10% damage boost. For mages and Rangers, I may have to recommend the Ethereal and the Rangers set respectively. These can both be acquired quite early on and will be a good starting point, allowing you to progress into the Evil set and the Stormtroopers attire a little while after. Weapon wise I'd aim, early on at least, for a Gem Katana or an Omega Katana, mayhap even a Blood Edge Sword for Melee, an Evil Staff for Mages and a Rangers Bow for Rangers. From here on out you can work towards an Elderbone Whip for Melee, a Trident of the Seas for Mages and a Lasergun from the Star Wars minigame for Rangers. These are all worthwhile items that'll hold you over for awhile, so keep an eye out for them or save up for them and grab them when you can. 11. Other Useful Tidbits & Immensely Helpful Guides. 11.1: Tidbits. ━ World Boss teleport commands boil down to ::Goku, ::Gogeta and ::Pepe. The arrival of these bosses is also mentioned in the chat automatically. ━ A list of staff can be found in the bottom right of your client, namely the Question Mark. This also allows you to call for help. ━ The max droprate you can have is 275%, this is with or without the Turtle buff. ━ Updates may change some aspects of this guide or progression. Take this only as a guideline! ━ The ::rules are extremely important. Adhere to them! ━ ::npckills allows you to see your total amount of kills, whilst ::npckills Diablo for example will show you specifically how many of that specific boss you have killed. ━ Make use of the clan chat for any ingame questions you have! Plenty of folks eager to help and get you set on your path forward. 11.2: Helpful Guides. Satucre's (the Owner) all-in-one guide to delve further in-depth. Kriim's Gear Guide to preview every useful piece of useful gear. Dallas' Skilling Guides when you require a specific guide for any skill. Peon's Guides List in case you want to look for something specific! Dallas' EXP Buff guide for maximizing EXP gains whilst skilling!
  2. Summer Event Guide

    Hello friends, and welcome to my Summer Event Guide. In this guide you shall learn how to obtain your 10 daily Summer Keys and to use them. Step 1: Go ::home and talk to either Chad or SImp to select your team. Don't worry, this doesn't seem to affect anything as far as rewards are concerned Step 2: Go to ::summer and talk to Chaddington to obtain the beachball. Grab two because you can equip 1 into a costume slot for a damage boost. Step 3: Teleport to either ::home or ::afkzone to equip and use the beachball and watergun on people to obtain Key Fragments. Make sure you bank if your inventory is close to full because there are reports of fragments being lost if there was no room in your inventory for them. Step 4: Head back to ::summer and right click either The Rock or Megan Fox and apply sunscreen for more fragments. Step 5: Congratulations, at this point I am assuming you have gotten all the fragments you can for the day, which should total 100. Now you simply use them on themselves to create the Summer Key, 10 fragments = 1 Key Step 6: Now head on back to ::summer and with your 10 Summer Keys in your inventory, right click on our friend Chaddington, and select the Rewards option Step 7: Now all you need to do is click the Summer Key in your inventory while you have the Rewards interface open, and then click Use Key. Just pretend that I actually have a Summer Key in my inventory and not a shitty drawing And there you have it! You will get a single reward per key randomly from the Rewards Interface. The beachball, watergun, and sunscreen methods for gathering Key Fragments have a 24 hour cooldown, so make sure to sign on daily to get those! You can also kill 3 bosses to get Fragments, them being Goku, Gogeta, and Pepe. Goku will give a single fragment, Pepe will give two, and Gogeta gives 3. Good Luck on rewards!!
  3. Season 2 XP Buff Guide

    This guide will show you how to get all of the possible XP boosting buffs to use while doing skilling. Double XP Pots: Bought from players or with donator points at home. Gives 15-45 minutes of double XP. The length of the pot increases based on your donator rank. Drinking more than 1 does not increase your timer past your max allowed timer-based on rank, so only drink when the timer is about to expire. Wolf Ribs: Hunting wolfs at 106 hunter gives you 5 minutes of double XP when eaten. Does not stack with other double XP affects. Eating this will also reset your timer not increase it. Raptor Meat: Hunting raptors at 113 hunter gives you 10 minutes of double XP when eaten. Does not stack with other double XP affects. Eating this will also reset your timer not increase it. Reading a vote book grants you a 10% bonus XP for 15 minutes, this timer can increase from reading more books. IE: Reading 10 books at once grants you 150 minutes of 10% bonus XP. Welcome Buff and Self Welcome Buff is from burning elder logs at the fire located at ::train. The welcome buff grants you 20% bonus XP when skilling at home, the self welcome buff grants you 10% bonus XP when skilling anywhere that isn't home. Burning 1 log grants you 30 seconds of this buff, but you can increase the timer infinitely by burning more logs. It is best to train any skill in which you don't have to move at the fire at ::train, so that you can refresh your welcome buff when it runs out instantly and to gain the extra 20% bonus from being at home, Cooking, Herblore, Crafting, Fletching all can be done here.
  4. To help newer players understand the server I figured this guide could get most of the frequently asked questions answered all in one guide. when starting out its best to go ahead and do ::vote, keep in mind you can vote up to 14 times( for your first log in make sure only to ::redeem a total of 13 votes, as youll need 1 for a step later explained in the guide). after your done voting type ::redeem and your bank will have vote tickets and spin tickets(they are just cosmetic rewards) after voting at ::home there is an npc to claim your daily attendance reward. make sure and do this daily to get your rewards. then start with going to ::celestial and get roughly 20 bones to use on the alter so you'll be able to do protect from melee for the next step. after that go to ::lance and talk to the hellfire knight so you can start your lance grind. go ahead and get your water lance so you'll have a semi decent starter weapon. then open ::tut and follow that all the way till you've completed all of the steps. when done with ::tut your going to want to stay at ::lance so you can get a hellfire lance, which is obtained by getting killing the training knights located at ::lance once you get to light lance you need to obtain a heaven stone and lucky ore . use these 2 items together and it will make a lucky heaven stone or LHS. use this on the light lance for a 50/50 chance at upgrading to hellfire lance. LHS is used to upgrade multiple items in Mage. DO NOT ever just use a heaven stone on an item due to if it fails the 50% chance at upgrading you could lose your items. Highly recommend going to ::tower and speaking with Rick, then getting your inter dimensional donut by gaining points playing the minigame. All you need is to use protect from melee and choose endless mode go to wave 7 beat it then teleport back out with ::tower and repeating till you have enough points for the donut. Keep in mind you can also upgrade your donut with the holy grail 1(now your donut heals you + gives prayer) and holy grail 3(along with healing and prayer it now also gives you overload affect) from the shop by talking to rick. Which will make grinding so much faster and easier. after you've completed all of that its going to be best to go ahead and start ::zones doing them and collecting the rewards as zones give great rewards especially upon completing multiple ones. after 5 zones are completed you get a reward that gives you a free 10$ donor rank!! you can use LHS to upgrade light lance, flaming katana,extremely flaming katana, drop catcher, lucky teddybear. finest stones are used to upgrade amulet of torture - torture or. if it fails you will lose your amulet of torture so try at your own risk ice diamonds are used to upgrade lucky ring of life(damaged) - lucky ring of life(unbreakable) scroll of efficiency is an item you can use on your ring of wealth, lucky ring of life, or immortal band. to gain Drop rate when wearing any of the 3 rings. these are account bound not ring bound so it'll stay even if you get another one or upgrade from row to one of the better rings. you can use a total of 5 scrolls of efficiency on your ring of wealth gaining a total of 0-10% per scroll for a maximum of 50% if you get 10% each time scroll of cleansing are used if you don't like the drop rate % you got after using scrolls of efficiency and can wipe it so you can use another 5 scrolls at hopes of getting a better drop rate % Heres a list and ::thread #'s and links for some other very helpful guides. Boss trophys and stats ::thread 11456 Donator Benefits ::thread 11329 Pet effects and bonuses ::thread 18 Zones information ::thread 11619 Astral information ::thread 11611
  5. Damage buff guide

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  6. Featured Guide of the Month! Hi guys and gals of MagePS! Yes! you read right! this is an ongoing event that has no end! Every month I will be choosing the best and upcoming guide someone has created. It will be judged on uniqueness, detail, Illustrations and how informative it is to a new and existing player. Please be sure to check what guides have been made and what guides have been pinned. All pinned guides will be the go to guide for that subject, any further guides created on that subject will not be Eligible. So go for it guys! get creative and informative and show me what you got! I will post the winners in this thread. Rewards for the best guide will be sorted soon and be edited in here. Each month the prize will change.
  7. Prestige Guide

    Hey guys, this guide is going to be on how to prestige optimally. Before we start, if you dont know me I am a server support, I am currently at 33 thousand total kills and level 100 prestige ( Max Prestige ) First things first, the items needed to prestige optimally are as follows. 1. 4x XP ring ( Obtained through caskets mainly, or if your able to buy one they run for 20t in the auction or other players usually. ) 2. 2x XP pot ( Obtained through other players or attendance, and boss points ) 3. Aggrith Naar pet ( obtained for 10k skilling points, this pet doubles imp points gained from hunter ) After you have those items your ready to start your journey into the prestige ranks! Each prestige level will grant the player 0.05% damage increase. This may not sound like a lot, but at max prestige, you'll be pumping out an extra 5% damage, which is a good amount. You will also get prestige points from this grind, which can be spent at the ::prestigezone for some cosmetic rewards, nothing too great. The reason for this guide is to tell the most optimal way to prestige, your going to need to start at ::hunter . Work your way through the hunter ranks until level 95, when you can do zombie imp-lings. These imps will give you the most imp points per hour. The reason we want the most imp points is so we can get MagePS XP lamps from the hunter store. When used in combination with a 4x xp ring and 2x xp potion, this will raise all your skills above 100 even if they are level 1. Meaning 1 Lamp = 1 Prestige. That's pretty much it, farm 100 lamps and you can use this method to max prestige. Keep in mind it will take you at least 20 hours to farm enough xp lamps, so I suggest you buy some if you want to shorten the grind. When actually using the lamps follow this to ensure you don't waste any time or lamps. 1.Equip 4x xp ring 2. Fill inv with lamps 3. Use the 2x xp pot (only need to do this step once per 30 min ) 4. Use a lamp 5. Unequip the 4x ring ( cant prestige with any gear on ) 6. Talk to the prestige NPC at home and prestige once. 7. Rinse and repeat!
  8. Hello everyone my name is Cruw, I am making this post to just quickly explain something I think many new players may need to know/ might want to learn about. The topic is drop rate, first things first is everyone knows drop rate is good, but arguably the time it matters most is when your first joining, you have a ton of requirements to complete, drops to get and farming ahead of you as a new player on Mage-PS. I am going to give a little guide for newer players on how to get some early drop rate to help out your grinds! First things first, the max drop rate you can have normally is 200%, or 275% when double drop rate is active. 1. -=Ring of Wealth=- First things first, the easiest place to get some free and early drop rate would be at ::gorak, their drop rates on a unique are 1/55, which means on average in 55 kills you will get 1 rare. One rare they drop is the Ring of Wealth (RoW for short). The Ring of Wealth gives a bonus 10% drop rate, I would recommend getting this ring right after you complete the Korasi-mini-game, or at very least before you start going to ::npcreqs and farming other NPC's for items you want. ( Quick side note, you can get this before you go to the Korasi mini-game, but keep in mind drop rate HAS NO EFFECT in any mini-game, so I would wait till you have a decent Korasi or completed the mini-game to speed up farming for a RoW ) 2.-=The Pikachu Pet=- The next place I would recommend going after you have gotten a RoW ( or before, does not matter too much ) is ::pikachu. Here you will find a mob that has a chance to drop a starter pet called Pikachu. This pet will give you 10% drop rate if you are UNDER 5000 total NPC kills. 5% if you are above 5000. This pet is very easy to farm, the Pikachu mobs have low hp and is one of the 1st requirements you need to do. An added bonus to this pet is that it can be upgraded with the Thunder Stone, which is another drop from the Pikachu mobs. When you combine these two, you get a Raichu pet, which is a static 7% drop rate whenever you have it summoned. 3. -= Lucky Comp Offhand =-The third place to get some easy drop rate might be a little more niche, this is from a Lucky Completionist offhand, this will give you a flat 2% drop rate, which does not seem like much, but every little bit helps in the start. You can go about getting one of these from other players early on as they usually are sold for very low amount like 1T cash, which can be made through thieving or selling some drops or customs to the I Buy Customs NPC or item exchange at home ( obtaining the offhand might not be suitable for everyone, as I doubt there are enough for all new players to get their hands on it, but still worth a shot! ) 4. -= Scrolls of Efficiency=- My fourth tip on getting some easy early game drop rate would be Scrolls of Efficiency, you can donate for these, but the most practical way to get these for new players would be at ::turtles. These mobs require 4000 total NPC kills ( ::npckills to check your total kill-count ), they have 200K health and will be tough to kill as a new player. They drop an item called "turtle stones" usually 1-3 every kill as a generic drop, and them some some more on the rare drop table with drops of 15,20,25 turtle stones. Collect 1000 of these stones and you can buy a Scroll of Efficiency. These scrolls give a PERMANENT 1-10% drop rate per scroll. You can use up to 5 of these for a total of 50% increased drop rate. - Side note, turtles will be a grind to get the scrolls, but think of the stones as an added bonus since they will also drop turtle boxes, which give you turtle armor, which is one of the best ( if not the best in my opinion ) mid-tier armor in the game. the set will help you get into doing bosses like Vorago or even Corp if you want to try them out. The set will give you a 17k strength bonus, and decent defensive stats. Even if you don't want to try bossing yet with turtle armor, it will certainly help you out on whatever you want to farm! 5. -= VOTE!!=- Another great tip that all new players should do is vote! you can vote on 4 sites a day, you can claim votes with ::voted or ::claim. Vote books will give you 5% drop rate when you use them, and 10% bonus XP as well. This is free drop rate all new players should take advantage of since every bit helps, and will certainly help on your future grinds at all stages of the game. I still religiously use vote books when I go to bosses I am farming, it also has the added bonus of supporting and helping our great server grow! 6. -=Attendance=- Attendance is a great feature on Mage-PS. Every day you log in consecutively you get a 1% drop rate bonus, and a little prize from the attendance NPC at ::home. If you plan on sticking around on our great server, I would 100% recommend doing this every day you can, this drop rate bonus stacks up to 10%, which is like having a free RoW equipped, which is pretty nice! Attendance rewards can also be sold or used for your own personal benefit 7. -=Donating=- My final tip for now is Donating, there is already a post on Donor benefits on Forums>knowledge base>Donor Benefits, further explaining what each tier does. But if you have an extra $10 laying around and your having a fun time on the server, donating is a great way to get a boost to your drop rate. At the 1st donor rank you will get a 5% drop rate bonus, ( and access to the ::bank command ) which is huge for new players. We all support and appreciate our donors since we are the reason Mage-PS stays running and growing as great as it has been! Thank you for reading my guide, this was the 1st one I have ever done so please leave any constructive criticism in the comments below! Thanks again for checking this out, I hope I was able to help out a few new people get some extra drop rate they otherwise may have not known about. Best wishes, Cruw
  9. Custom Spirit Shield Breakdown. This will be a simple little guide to outline each Spirit Shield and what each custom spirit shield offer. The 'operate' Spirit Shields have a 15-30 second cool down on there 'operate'options. All these spirit shields can be obtained by purchasing from players or dropped from ::corp Please note that all Custom Spirit Shields have the same base stats. These are the following: Attack: 1200 stab,slash,crush. -500 Magic, Range Defense: +500 in all. Strength: +2300 Prayer: +300 Doom Spirit Shield Doom Spirit Shield gives you a 10% chance of next hit doubling in damage. This shield is not the worst out of these shields. pretty self explanatory, the higher your base hit the bigger the number. Lava Spirit Shield Lava Spirit shield burns your current target for 5,000 damage (50,000 in 10x hits) for 10 seconds when operated (while shield is equipped right click it and click 'operate') this is a very nice dps increase during fights. This is best used as a switch out shield. By this i mean have it in your inventory, switch it out and 'operate' once the damage is done switch back to your other shield. Shades Spirit Shield Shaded Spirit Shield has a 30% chance to deflect damage back at your target at 1,000x the damage. This shield isn't to viable, depends on your rng to how good it hits. Also best use on higher hitting bosses like diablo, krill or qbd. It is not recommended to use this shield but again. It can be used as a switch shield when you want to push a bit more damage. De'Vil Spirit Shield De'Vil Spirit Shield makes you invincible for 20 seconds when operated. However unlike most operated items this cool down on this one is 2 minutes and 30 seconds. I do not recommend this one to anyone to use. It is in no way viable in any circumstance. Dragonbone Spirit Shield Dragonbone Spirit shield is the best in slot tank shield. This shield will make almost every boss an ease. This spirit shield has a 40% absorb of incoming damage from your target. Making all high end bosses a breeze to kill and deal with. I highly recommend people to use this against Krill or Diablo. It makes them just as easy as Rage Vorago due to the damage is almost halved. Strongly suggest having one of these in your arsenal. Pink Spirit Shield Pink Spirit Shield deals 100% increased damage to target over 15 seconds when 'operated' yes this does sound familiar to the doom spirit shield with doubling you next hit, however this damage increase increases all sources damage that you do in total. Including pet damage as well. this shield has 1 minute 30 second cool down. This is a viable switch out shield to switch out when needed to do that extra damage. Very usefully against corp and other lower defense bosses. Lime Spirit Shield The Lime Spirit Shield is a flat HP increase of 60%. This is probably one of the worst Spirit Shields to have, it only offers HP which at the moment. This is not something viable for bossing. You need as much damage output as possible. For this, i rate this as the worst Spirit Shield. Saradomin Spirit Shield Saradomin Spirit Shield offers a 20% drop rate increase. There are a few items that do this better and thus, this is probably the second worse Spirit Shield, however it is a cheaper alternative to the Lucky Teddy Bear shield. Teddy offers more DR% but at a higher cost. Go for the Saradomin Spirit shield in this instance as it is cheaper.
  10. Ultimate Starter Guide

    Comprehensive guide to MagePS Created by: Virax Brief Rundown This guide is a full comprehensive guide from when you first login to when you are ready to take on the QBD head to head. It will go through the items needed, NPC kills needed and Requirements needed to jump through the hoops of MagePS. Welcome to MagePS! So, you have just signed in to MagePS, you have made the right choice towards greatness! “What will I see when I first log in?” You will see your blank canvas staring at you! You will be prompted to select your game mode. Choose from the selected game modes: ⦁ Normal – Normal gameplay experience, access to shops, AH, player trading. The general stuff you know? ⦁ Iron Man – An extra spice in life, Unable to trade with other players or access the AH. Granted an automatic 55% DR (drop rate) boost, giving you better odds at receiving that tasty bit of loot. ⦁ HC Iron Man – All the benefits of the Iron Man, however if you die you will be reset back to the beginning and start all over again. For guide purposes I will firstly choosing Normal mode. We are ready to roll! “Where do I start? What is going on here?!” Yes, well... It's a bit daunting on first login, left, alone, not sure what to do... What is this glorious looking gear? Glad you asked, this is your starter pack! This pack includes: ⦁ 250x 1b tokens (IMPORTANT, DO NOT SPEND – we will use this later down the track) ⦁ 1x Dragon Imbued Katana (yes you start off with a katana!) ⦁ A set of Dragon Mage Equipment including wings. ⦁ 50m Cash ⦁ 1x Welcome trophy What are the stats of this equipment?! It looks so awesome! Glad you asked! Let's equip it and see! This is the gear you will be starting off with. I can just jump into any boss now?! No no, don’t do that. It won't work out well... This is the entry level stats. The NPC’s here are bigger and scarier. What?! Where can I get better gear then? That is indeed the next step to this guide. However, we need to introduce you to a thing on this server called Requirements. Requirements are well, the requirements to move further into the game. The more Requirements done, the more NPC kills. The higher up the food chain you can go! Requirements (::reqs) Requirements are the biggest thing that makes this server unique. It will push you to the best of your ability to fulfill these requirements. We have to touch pretty decently on this and on each step of the way. This is the one thing you will keep track of and continue to come back to. Each step of the way will unlock more NPC’s to kill and better loot at the same time. This is found in ::reqs. Your first step (for optimal prayer xp) is to work towards 500 NPC kill to unlock Horrors for horror bones (::horror) we will touch back on prayer later. Each set of NPC kills will open a new path to gear up and work to the next. There are generally two different types of requirements or a mix of the two: ⦁ NPC Kill count ⦁ NPC items (pet drop, item drop or equipment drop) ⦁ NPC Kill count and Item drop (eg evil turnip you need evil gear pieces + 250 kills to move to next req) 500 NPC kills?! 1000 NPC kills?! 1500!! This is insane! It appears to be right? It may seem overwhelming but do not fear! Virax is here! To help you of course, on your journey. We are about to take the first steps into filling these requirements. Follow me on this journey and we will get you ready for everything that is going to stand in your way. Crystal Keys (::ckey) These will be your first steps through the door into a wondrous world that is MagePS. The NPC to kill for these are the fairies. This is the absolute best place to start leveling your combat, getting NPC kills and getting the item known as the crystal key. This is where we will get our first item upgrades and help us to progress further. we are looking for any piece of armor will do. we are more interested in getting the oblit sword off hand. I don’t suggest upgrading your starter weapon here because it has better stats than the dropped ones. We can also put these keys into our first slot of the inventory and do ::openallckey. The next step Golden Keys. Golden Keys (::gkey) Golden keys are similar to Crystal keys; however, the NPC is harder to kill (more HP) these are the crab NPC and drops gkeys which have better gear. There is a pretty specific gear set we are chasing here to help us in the next step greatly. Same thing with golden, kill, they drop keys, put in first slot and do ::openallgkey. The specific gear we are after are as followed: ⦁ Lime bandos chest and tasset ⦁ Brutal whip ⦁ Cape of light ⦁ Arrow shield ⦁ Spectre boots ⦁ Trimmed amulet of fury T2 The stats of the gear are below: You better Pray Pretty much as the title here says. We are going to get prayer to a minimum of 43 so we can protect melee. There is three different NPC’s we could kill for bones. Each one increase in difficulty and at the same time xp/bone go up as well. I suggest using these on the white altar at home for best xp. The three we are talking of are: ⦁ Frost Dragons – Frost dragon bones - ::frost – 13500xp buried, 27000xp on altar ⦁ Celestial Dragons – Celestial dragon bones - ::celestial – 60000 buried, 120000 on altar ⦁ Horrors – Horror bones - ::horror – 90000xp buried, 180000 on altar Once you get minimum 43 prayer we can progress to the next part. Hellfire Knight Minigame (Lance Minigame) This is it, this is what we have been gearing for. Remember that 250x 1b tokens I told you to keep? This is what you will be using it for. Training knights are the best thing to do next. This is purely rng based. Withdraw the 250b tokens from your money pouch (right click, withdraw as 1b tickets). Speak to the Aggressive mage northwest of ::gkey when you teleport in, next to slayer masters. Please note to also bring a bunch of prayer/super restore pots to pray melee against these guys. Speak to him and go for the dialog, give him the 250 tokens and he will teleport you to the aggressive demons. Kill these demons and they will give a chance of dropping a Water Lance. The first in the line of 10 dropped Lances. The 10 Lances that drop will get better each upgrade in damage but the amount needed to kill to receive the next Lance increases. During the push through the minigame you will also get random encounters with the Hellfire Boss. This guy is tougher and meaner than the training knights, however on kill you will receive 25 hell points. These can be used to obtain some very nice gear! Once you kill the hellfire boss enough you will earn enough points to go shopping with a cute little puppy! In this store you can purchase the Hellfire knight armor. This armor set has 1.7k str per piece and is a great set to either use or fashionscape with! The gear set looks amazing! Once you receive the light lance you can upgrade it to the 11th and final lance, the Hellfire Lance. This is done by using a Heaven stone or Lucky Heaven stone on the Lance. I strongly do not recommend using the heaven stone, due to it can break the item on use/fail. Not only is Training knights good for Lance's, they have low HP and are good to kill to get your NPC kills up to unlock other requirements. If we look at our requirements list, we can see that there is a requirement to unlock ninja’s, which is getting a Pikachu pet. Pikachu (::pikachu) No matter where you stop the Lance grind. This should be your next step. Head to ::pikachu. Simple and easy start killing them to get a Pikachu pet drop, you can also get a thunderstone drop. This is used to upgrade the Pikachu pet to Raichu. Both of these will give 10% extra drop rate. However, once you hit a certain amount of kills the dr bonus will drop down per 1k. This is also a requirement to pursue so you can continue through the requirement chain to Lucky Knight boss. This boss is a great boss to start bossing on. Once you receive your Pikachu pet, we can follow the requirement chain and move to the next. If we open our ::req we can now see that ninja’s requirement has been fulfilled and we can click the teleport button or type ::ninja to teleport. Before this step we will venture off to another NPC to further help our DR % and also a chance of upgrading our gear as well. Gorak (::gorak) \ These guys are the best pitstop here, to wind down from some of the grinds. Gorak’s are your best chance at getting a Ring of Wealth and some divine torva gear which will be a nice upgrade. Ring of wealth: This item will give you a flat 10% DR boost. This will also give you the option to use Scroll of Efficency*. *Scroll of Efficency: This will give you more DR % between 0% and 10% per use (can use up to 5 scrolls on the ring.) you can get these from other players, Turtle stone store and donating. Divine torva set: This is a nice tanky style armor with decent Strength stats. Once we have received these upgrades, we can continue to progress without requirement kills. Ninja (::ninja) These guys are pretty straight forward, no special item to get as a drop. You need to kill 150 of these to unlock the next NPC. This NPC will be Mysterious Shadow. Mysterious Shadow (::mbox) These guys can be a little bit more tedious. You will have to get Mystery boxes (25) as a drop. They cannot be bought from anyone, they have to be retrieved as a drop. These guys are relatively easy to kill but they rng dependent on the drop, DR % will help you with getting the drop sooner. Once you have received 25 boxes as a drop you will be able to move on to the next NPC in the requirement chain which is Jolteon. Jolteon (::Jolteon) These are another one of the requirements that are just an NPC kill requirement and not an item requirement. However, whilst you are here there are some useful items: Spinal corpse cape: Even stats across the board, decent str bonus. If you're lucky you will get it during your KC kills. Warrior ring V: This is a nice upgrade if you do not have the row. This will be a great 2nd best in slot for the time being. If you have row, don’t worry about replacing with it Once you have 250 Jolteon kills you can now progress on to the next NPC Requirement. Evil Turnip (::eturnip) Evil Turnips are one of the ones where you need the NPC kills as well as a set of the gear they drop. The good thing about this is you will also get a lovely set that will upgrade most if not all of your gear. This is one of the biggest leaps in gear and ability to kill. The parts you need for the requirement are as followed: ⦁ Evil Amulet ⦁ Evil Wings ⦁ Evil Hood ⦁ Evil Chain body ⦁ Evil Plate skirt ⦁ Evil Claws Upgraded ⦁ Evil Whip Upgraded ⦁ 250 Evil Turnip Kills There is one thing to mention with these items, the Evil Claws upgraded doesn’t drop as an item, however they drop an item called the Evil Vine. Which is used to upgrade the claws into the upgraded version. This is the same for the Evil whip upgraded. It does drop however you can upgrade it as well instead. How do I turn these claws in? There is a very easy way to do this. You hand these into king milestone. He can be found in two locations: Home: This can be done with Most items that are required for NPC Reqs. They can be handed into king milestone. Once you have got the required number of kills and the required gear you can now get ready and move onto your first requirement completed boss. The Lucky Knight. Lucky Knight (::luckyknight) These will be your first boss following these requirement's. This is your reward for following this req line. Congratulations for getting here. I will go into detail the best way to kill these guys and what setup you can use when first getting here. Basic setup: This is the bare basic gear I suggest wearing into lucky knights. Skills: I highly suggest getting a high-level prayer (95+) a couple of reasons why. They drain prayer and you will unlock Turmoil Curse (after switching to curses on red altar at home). By now you should have max att,str,def,hp (125). In this setup you wont have Double SS potions or Double Str potions. I highly recommend using melee prot curse here in this position. Loot Table: The current rare drops for Lucky Knights are as followed these items have a 1/3600 chance of dropping (before DR% is counted): ⦁ Lucky Ore ⦁ Lucky Teddy Bear Shield ⦁ Lucky Completionest Plate body ⦁ Lucky Completionest Plate legs ⦁ Lucky Completionest Boots ⦁ Lucky Completionest Gloves ⦁ Lucky Completionest Full Helm ⦁ Lucky Completionest Sword Main hand ⦁ Lucky Completionest shield offhand ⦁ Diamond Party Hat ⦁ Ice Diamond ⦁ Trimmed Berserker ring t11 ⦁ Trimmed berserker ring t12 ⦁ White Death Cape ⦁ Lucky Ring of Life [Damaged] ⦁ Double Strength potion Loot Breakdown: The main items you are wanting to drop here at first to gear yourself is the Completionest gear set. They offer 2% DR per piece and an additional 15% for complete set (plate, legs, boots, gloves, helm) In addition to this the Lucky Teddy bear is a fantastic offhand and a well sort after item. I can also be upgraded with the Lucky heaven stone. The upgraded version will offer a flat 21% DR and an additional 1% per equipment equipped. Lucky Ring of Life [Damaged] Is well sort after as well, however you will need the ice diamond to fix this item to normal LRoL and then from there a Lucky heaven stone can be used to upgrade it to the Unbreakable version. This is an upgraded version of the Ring of Wealth. Offering further DR%, ability to tele to last death and extra stats. Item equipped and stats: Lucky set: Lucky Teddy Bear: Lucky Teddy DR: Normal Upgraded: With equipped items (helm,neck,legs,top,gloves,boots,trophy) White Death Cape: This is just but part one of what's going to be a lot more guides to help you through your journeys from start to endgame. Please be patient on these as there is a lot of detail and very in depth. I have put in so much time into this guide and I hope it helps everyone out. Thank you all for your time and patience. Special thanks: Blu3ang3l Hybrol Belzenlok Satucre quiet kazcre krillz I would not of been able to produce all this information on my own. A big shout out to all these guys and the boss man for helping me fill in the blanks I had. You all deserve just as much praise towards this guide as I do. I wouldn't of been able to do it alone. I love you all.
  11. Immortal charm made by combining 3 necklaces! use one on another while all 3 are in inventory. one from ::scyther arcane blast from donor shop rage amulet from vorage benefits: stats:
  12. LUCKY HEAVEN STONE!! made by using a lucky ore on a heaven stone! use the ore > on the heaven stone > to get a lucky heaven stone > has a 50/50 chance of upgrading item, or just taking the stone.
  13. welcome to MAGE PS after logging in and setting up your account, get a drop catcher and upgrade it to at least tier 2! it picks up your drop automatically tier 3 sends to bank and more! can get drop catcher by donation/voting/buying from other players or @ 25k npc kc type ::2fasetup it gives 3% drop rate boost by using the command ::2step, using google auth *can also go combat route as well, this way is nice to get korasi mini-game quickly **Make sure you ::vote and can sell books for 500b+ ea usually!** it helps the server grow! 1. now start thieving at the stalls by teleporting ::home and running east to the tables 2. thieve until 125 or brutal whip and a couple pieces from mbox/gkey 3. now try to buy some bones, money will be in money pouch. **if no one is selling bones, go to ::celestial or ::frosts 4. use bones on ::altar or by bank booths @ home 5. after getting 43 or 70 or 95 . ***70 for piety, it helps!*** 6.go to::shops, buy some super restores and super att/str, go shopping for a sec in you fancy... 7. pull out 250 1b tokens, 1-2 att/str and rest super restores and run south from ::home and look for the hellfire knight near the ::slayer teleport 8. put on protect from melee and piety, pot up and start killing the aggressive demons until you get your first korasi drop! I have linked a great guide someone else has made on the forums make sure if you get LIGHT KORASI, use a LUCKY HEAVEN STONE! 9. once you get a couple, i suggest at least golden+/rose/grappes. you can go kill other npc's for better gear! or keep camping until you get your light korasi! 10. Done!!? can go kill raids or other boss's for some awesome loot's!!!!! omen/corp/turtles/lucky knights are all really good! or maybe having trouble? vVv 11. go kill ::rainbow ->::ganodermic->::ethereal from rainbow you'll want the amulet,wings, and ring they are bis from gano you'll want FULL POLYPORE STAFF and hula hoop. and maybe some armour pieces 12. if you get a full staff start using it with whatever mage gear you have. ***you can pretty much go get the rest of your korasi once you get a full polypore staff, cause you'll 2 hit ***you can 1 hit often if you get max mage tho
  14. Beginners Guide (video)

    Hi guys, I just made a starter tutorial video. I hope it will help a lot of new players Please let me know what u guys think about it and if I forgot something please let me know aswell, thanks Aguero
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