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Satucre

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Satucre last won the day on February 23

Satucre had the most liked content!

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  1. ViciousNeon Staff Application

    Accepted, Great track record and high activity
  2. Jn Support Application

    Great track record. You have been accepted
  3. Smelt staff application

    If you got your activity up we will happily accept you.
  4. Fuse Helper Application

    Need to see you more active. Have not seen you for a while. Used to be active now not so much!
  5. Hey so before we begin, these are some topics that I have wanted to discuss for a few months now. I have been blamed for almost everything that has happened to Mage, but all I am doing and have been doing is making Mage the best possible game for you guys! Axo If you didn't know already, then the problem with my ex-partner and Axo was the theft over a large sum of money and for the bills I paid and the people he charged back. In the end I lost around $xx,xxx US Dollars. Before his departure he was coding multiple bugs and poorly coding content during the time he was accepting money for the server through his Paypal. This led to a very bad Thanksgiving event and a Christmas event which had dire bugs and led to a lot of people leaving up to 30-40 player count lost in a matter of a week. This is also the time he disappeared, it happened on December 23rd. So basically everything we built up was being destroyed. In the end I lost tons of money and the trust of the community, because the week before that I promised Season 2. What I didn't lose was hope, in the end Mage was something I started and only I can end it, but I will never let Mage end as its my server. Thankfully I had to support of my team who stayed who at the time was Jesse, and eventually we found one developer who turned out to not be good enough to stay on the team, and that was the month of January pretty much gone, but tons of ideas were made for Season 2 during the month of January and thankfully some of the bugs were fixed too. Now we are in February and we currently have a full time Developer again who is handling the work load accordingly with all the bugs fixed, and the Season 2 update is around the corner. The next topic is Season 2 and I hope this clears up any confusion and hope I can stop being blamed as I am trying my hardest for my community and players Season 2 Season 2 is like almost here, before Season 2 comes we had to fix tons offfffff bugs. These are bugs that our old developer Axo couldn't fix or never cared to fix and kept moving forward on adding more content on top of the bugs and it led to some issues in the long run. Thankfully all of these bugs were fixed and all the future content should contain close to no bugs and if there is will be fixed within 24 hours. Another issue we tried to fix with Season 2 is so other servers will not steal our models and ideas, this led to creating lots of things such as encrypting our models(so other RSPS can't take), better client and launcher(so people won't have issues downloading). To make Season 2 work all of Season 1 issues had to be fixed, and that was fixing a year+ of Axo's coding, no one is perfect, but thankfully for Mage this was a blessing in disguise as another developer having a look at our source helped a ton. Now we are ready to move forward and forget the past because we are forging a BRIGHT BRIGHT Future, and we are here to take Mage to the top! The Mage team currently is Leviticus - Lead Developer Jesse - Main Map Maker, part time Modeler, and Full time Content Creator tester/Feedback listener Satucre - The Owner who does everything else TELL YOUR FRIENDS MAGE IS BACK AND GREATER THEN EVER! Thank you everyone for listening.
  6. People keep asking when is SEASON 2 COMING. WHEN IS IT COMINGGGGGGGGGGGGGGG. I can finally say its almost here and this update will prove it. As you know Mage has been out for over a year, and before that had tons of content. The point being we had to fix every single bug reported in the last year to make Mage Bug FREE which was a top priority. Next we had to release some experimental content and some needed QoL which will make season 2 spark! Now the next step is the Season 2 update itself, but we hope you enjoy this final update before season 2 itself. If you still find bugs and if you got anymore suggestions post it on Discord! Flaw of Mage As you may know the problem in Mage started with Elite mode>Blood staff>Astrals, and then got worse with Freddy pet. Freddy pet was the final nail in the coffin. People were hitting 85 million damage in a matter of seconds. 85 MILLION. This is unreal and huge power creep. So with season 2 every issue was addressed and with this we welcome you the best solution there is and a fix to every GAME MODE. The ORB system As you may have noticed. It says regular mode ORB. It has npc kills and a damage cap and slayer npc's. WHAT DOES IT ALL MEAN. Well for one Slayer was reworked into the zones ::slayere-::slayerh. This was just a first step in the right direction. What we didn't realize is people forgot about the ::zones themselves. So with this new slayer system, you get slayer tasks and you get a damage cap increase per slayer task done. The reason we released this first is because we wanted to see the feedback. Should we make the tasks all zones 5-30+ or keep the difficulty based on the amount of zones you completed. And of course you need 5 zones to start this Slayer. Next we implemented a cap on Damage. This is the great part as now Slayer has a use again to increase it, and so do zones because donor ranks will increase the damage cap as well and as you know we offer free donor ranks! And last, but not least since ELITE MODE system was scraped and redone into this. All GAME MODES Regular, Iron man modes, and ELITE can benefit from increasing their base stats through NPC kills With Elite mode being +18 KILLS to increase stats +1 on all attack styles, defense styles and strength With Iron Man being +21 KILLS to increase stats +1 on all attack styles, defense styles and strength With Normal mode being +30 KILLS to increase stats +1 on all attack styles, defense styles and strength Now people CAN ENJOY ALL Game Modes equally based on preference, Elite is still good, but Iron man comes in close without needing KC and Normal mode being the hardest to get stat increases, but can trade and enjoy the whole game. x10 Damage removed from the game Another thing we have added is the removal of x10 hits. Now hits will all be 1x, but the best part is now all the damage is condensed into two modes you can enable. 11720 damage will be shown like that or as 12k. This is because it got confusing for all players. Now the damage with the new damage cap will make sense. Command is ::hits or found in settings interface New HOME For Season 2 This is kind of an un-finished home map its like 90% done. There will be a skilling expansion for it as well. New Diablo Zone As part of Season 2 we wanted to finish the look of every zone to be unique as planned in season one, so with this we made a Diablo zone to match Diablo and the lava depths of hell hes from New Tormented Demons Zone As part of Season 2 we wanted to finish the look of every zone to be unique as planned in season one, so with this zone we went for a burning floor theme tormented and confined to an area of mining. Possibly dragon ores New Rage Vorago Zone As part of Season 2 we wanted to finish the look of every zone to be unique as planned in season one, and with Rage vorago since ::vorago is peaceful rocks, where do you think RAGE VORAGOS live, in a rocky area which is filled with their rage. Overload timer added and Astral's button Oh cool there is finally an overload timer, and we can add a timer for anything else you guys want, or even information for absorption pots and stuff. Bugs Fixed Fixed Buff timer message issue for 2x Ranged Fog is disabled by default and will stay disabled unless you enable it with ::fog Fixed message issue of bounty scroll announcement coming up again when not supposed too Fixed some spam messages on the chucky pet Fixed freddys targeting to work properly in singles and multies Fixed issue with freddy nulling npcs Fixed some zones that were missing rewards for donator points/amount donated = ::zones2 completing 5 zones and ::zones for 30 zones Fixed soul ring not giving right percentage of drop boost Overload now saves on logout and starts where left off Announcements changed for thread id was on the old thread when people logged in now on new one Fixed new maps not being loaded in clipping Updated client code to fix rendering of npc on custom interfaces Small Astral dupe has been fixed related to Range(Thanks for Reporting IT!!!!) Golden Dragon Drops for ::slayere and ::slayerm have been updated correctly(You guys never realized it didn't drop the range/mage armor as well to make the hybrid set) Content Added!!! Elites can no LONGER use PoS/Auction. This is due to them being an iron man and sticking to the iron man IDEALS! Added healing affect to crystal staff for a max heal of 25 Nerfed healing affect on blood staff heal by 10 HP. Possible EXTRA HEALING NERFS COMING TOO. To make food useful again same with crystal staff/Blood scythe. Bounty scroll added for ice dragon/blood queen with 250 kc requirement Removed Elite armour entirely as well as code to increase a users stats based on it Refactored Flooroverlays class for the minimap visualization. Modified minimap visualization, Areas will now show properly on the map, any locations that look function or black/grey please report! Tutorial has been updated to support the new home map All Teleports have been updated to match the new maps and areas Good Ranger Bow, Evil Staff, 007 Pistol has been added to upgrade chest, if we are missing anything let me know. ::Szone (Sponsor Zone) Has been made multi Removed ::xmas and ::turkey events. We don't talk about those and will make a better 2020 event! Have added an aggression buff the same as Freddy but only limited to one NPC for claiming 10 votes to BOOST votes with more rewards in future for voting. Thanks for waiting, no really THANK YOU GUYS for waiting. I never explained anything of what happened, and what is going on behind the scenes, but its been a hard couple of months. Season 2 will be amazing trust me guys! Lots of work is going into it with a lot of people helping to make it happen. Our staff, Our developers, Our on-going donators, and me trying to put it all together for you guys. Keep waiting it won't be long!!!! I PROMISE IT will be worth the wait. <3 From the MagePS Team <3
  7. Preparing for Season 2, we're making sure we're ready to offer you the best possible experience, and that begins with ensuring that the game fun and exciting. We've been working extremely hard since the last update on a new and improved Launcher, an API with additional logging so your accomplishments are recorded and displayed, a variety of client and server improvements, and a wave of bug fixes. We're planning on pushing out one more update of bug fixes and improvements to the game before we begin pushing out Season 2. We hope you're as excited as we are! Server Bug Fixes Updated the maps server-sided so the clipping checks work as intended Removed the requirement to attack the Pilgrim Turkey boss You can now climb up and down the group ironman ladder Clicking objects will no longer send a message related to poppet making Made various improvements to the Ice Dragon's combat script Christmas crackers will no longer drop from the barbarian snowmen Improved Freddy pet aggression special and capped his targets at 3 Added display name requirements when setting up an elite mode account Fixed claiming on the attendance rewards Fixed the ::thread command Disabled donation tier announcements to help reduce spam Client Bug Fixes - our on-going efforts to reduce memory cost Properly flush sprite loading Fixed map path finding calculations Server Improvements Implemented additional save/loading checks to the player owned shops Various improvements to the Discord integration Revamped the mySQL server Added logging to improve analytics players online votes redeemed activity logging for claimed zones Loader Revamped the loader to reduce the amount of crashes This revamped loader includes: automatically locate the most compatible version of java you have installed. if you don't have java installed, it will install it for you self-update if out of version update the latest client version display the latest updates display the latest player activities I will also be making an announcement on what happened with Mage and why stuff is taking so long currently. A lot of you guys need to understand a lot has happened and its taking a lot of work to build the season 2 future and no one can stop me. It could have delays, but at the end of the day I won't back down no matter what! I am excited for the future of Mage as no matter how bad the setback and no matter how much bad stuff has happened. It matters how you get up and make the best of the situation you were given.
  8. apply for helper

    Approved! Welcome to the MagePS Staff team Shinox1
  9. Elysium for support

    Approved! Welcome to the MagePS Staff team Elysium
  10. We hired one of the best developers in the RSPS scene that we could find for Mage! This is going to be a great start to a great new YEAR for Mage! We are very excited for what the future holds which is Season 2. We are close to finishing it and will be done at the end of January. A lot of work has went into it and we can't wait to start testing it. Now for the point of this thread is all the bug fixes we encountered with Mage in the last year, pretty much fixed. Bug fixes We have fixed Deal 1-6 Commands Removed Requirement to attack Pilgrim boss, and only 25 Turkeys to spawn him. 0 Issues now Fixed Lance part in the ::tut All teleports have now been fixed People may ::gamble at the new home now Items sold in the player owned shops and in general the player owned shop has been fixed now and all saves to it Christmas Crackers have been removed from snowmen Christmas crackers have been added to Present Box Evil Santa is now fixed and will be attacked without issues and it costs 1 workshop teleport scroll per kill New players accounts will now be made at the new home not the old one ::tower has been fixed, and also will teleport you to new home after finishing ::power has a new map, and is now a new location, and should work now properly every 24 hours. With only 1x chance to clear it per day Boss counters have been fixed for every group boss we have, raids, ::iced and etc Sorry for the suffering you guys had to endure while we were working on fixing these bugs for you. This is just a small road bump before the Season 2 comes! We hope after this will be 0 issues to face. So lets drink to the bright future ahead
  11. What a fun update thread this will be, Merry Christmas, Happy New Years and just enjoy the Holidays if you celebrate anything else! This Christmas update will be out till Season 2 comes out and we might add more onto it with your guys feedback. We hope you enjoy this very special update as a lot of love and care went into it from the whole team. Chrismas update This special update starts at ::xmas, here you will meet an elf who will describe to you how to save Christmas! If you don't read it in-game then read it here, you get a spade to dig up ornaments if your a noob, or use your weapons to fight snowmen around and they will drop ornaments as well. These ornaments decorate the tree in 4 different stages, and when its fully decorated you get the presents. Inside the present you will find Christmas 2019 Present Box 100% chance at Workshop Teleport Scroll 1/100 Chance at a Snowman Outfit Piece 1/300 Chance at Snowman pet 1/500 chance at Elf Pet 1/700 chance at mini tree pet Santas Workshop Once you get the scroll to teleport to the Workshop you can build Puppets here and make a Voodoo doll, this will summon the Evil Santa that is haunting the workshop and you shall kill him! Here you can get many rewards to keep after the event, such as the puppets, and of course the evil santa gear. We plan on lowering the drop rate more, and getting feedback from you guys! ON What stats this set should have, if it should be a costume, a real set, or something else? New Home Map This new home is here to stay, even after Christmas. We tried to make it more amazing for Season 2 and more memorable, with tons more maps coming out for Season 2 release you won't be able to contain your excitement QoL(quality of life) and Bug fixes We have fully fixed ::power and should work now We have made all lances be picked up automatically in hellfire zone Donations have been automated by ::deal 1-6, and should fully give all the rewards now into bank if inventory is full ::turkey event is still in full swing, the amount of turkeys to kill to spawn the boss has been reduced to 25, and lowered the hp of the boss Fixed the run toggle, if its highlighted you run, if its not you walk, simple stuff, but sometimes broke. ::haunted event is now over! We have fully updated the client to match end of 2019, new announcement for season 2, our deals, and of course fixing any broken links such as support links. Also something we should have done a long time ago Everything has been prepared for Season 2, making it one of the biggest updates to come to Mage. With season 2 release it will mark the end of the Christmas event. We hope this content and QoL will last you guys till our Season 2 release. A lot of work will go into it and a lot of work has already been put into it as we speak. It will be amazing and will speak for itself when released. Thank you guys for being awesome!
  12. HELP PLEASE!

    Contact us on Discord
  13. What is Season Two

    Season two is something I have been talking about for a while, and working on it with the team for over a month. Its big, its really big. It is basically a fresh start without a fresh start. We know the problems, we saw the problems with the staff, we saw the problems with suggestions and QoL you guys wanted, we have seen all the problems and you guys wanted solutions. That is what Season 2 is, its not a relaunch of Mage, with a fresh economy and stuff like this. No its much much better, its a whole new way of experiencing Mage. Season 2 is basically everything we wanted to do with Mage in the last year finally finished and its a fresh start. We are adding skilling 99-125, unique islands, unique habitats, unique objects, items to obtain, npc's to see, and this is just the start. Really Skilling will be a big part of Mage, on many drop tables, good value to sell to shops the finished products, Good value to sell to players, and it will be big for our economy. Something a Custom server has never done before, we promised this in the summer, but we got side tracked, that's why season 2 is our redemption arc, we are here. AND WE ARE HERE TO STAY AND BE THE BEST Now that you are hype about skilling, the next part is underwater expansion. Ok there's skilling islands, that's cool, but what about something you have never seen before. Something RS tried to do, something we always wanted. AND THAT IS UNDERWATER EXPANSION, THIS IS AMAZING. With the new update we will be launching a new Diver Boss, and Crab people. These will be the first two depth levels, It gets more complicated by having oxygen and it depends on how deep you go. Underwater will be amazing, also you can collect rare resources only found underwater, but need to choose either resources or bosss, because OXYGEN WILL BE RUNNING OUT. Now if that's not enough to get you excited, then I really don't know what will, except we will be having a Battle Pass. ALL FOR YOU GUYS, with 100 unique rewards to collect, and there is over 100 unique tasks to be done. The content you will have on the daily now will never run out. This is also with F2P in mind and we are also only making the battle pass $40 for the P2Ps. Its not a huge amount, but its not a low amount, we felt it was just right for the amount of rewards we will offer for P2Ps. Now with Season 2 almost upon us, we also made the initiative to rebrand Mage, and be known as the best custom server with the best staff team out there! We knew some people had a problem with some of our staff, and we fixed all that. We let DC Ftw and Steffio go, Dc and Steffio were basically demoted for the same reasons. We have also let go any in-active staff to fill out positions. Also since we were paying admins a lot, we will also be introducing a new staff reward program for Season 2, to make sure being Staff on Mage is rewarding and fun. Season 2 doesn't mean Mage died, no no no we still have 100+ online everyday. Season 2 is basically cementing the fact that Mage will be the best custom server out there for years to come. We have been up for over a year, and this is the changing point for the next year to come. New Year, New goals, Bright Future. We hope for you to join us on this amazing journey and tell all your friends of the Season 2 that's coming. Sneak peaks will be posted on discord when possible. Thank you Mage community for waiting patiently with us.
  14. Guide finder

    So to make the search for information or a thread easier i got the links to the threads in here enjoy! Use CTRL+Leftclick to open in a new browser RULES! Starter guide Zones guide/Rewards Lance Minigame Donator benefits Droprate guide Weapon upgrade guide (Gems) Pet guide Custom Spiritshield info Trophy information Prestige guide Elite ironman guide How to make immortal charm (Amulet) How to make immortal band(Ring) Update thread with blood nex and ice dragon explained in it Armor guide Raids guide Afk buff/Pickaxe guide Magical Boxes Drop Table Hades/blood cerberus Astral guide+info mini ::tri guide Weapons guide Gambling guide Damage increase guide Slayer guide
  15. We had to remake this thread as we lost our forums, this was Novembers biggest and best update! Hope you guys enjoy the info about it being reposted as it takes a lot of work to make a thread! Bone Beast One of the new end game ::zones bosses we added is the Bone Beast. It drops the current end game Melee gear and BiS One handed weapon James Bond This Double o seven agent 007 is finally here. He is one of the games new BiS end game Range Gear and weapon with his pistol. Zones expansion We have added 5 new zones four for ::zones and one for ::zones2 ::Power This is a new way to obtain an OP buff for the day, you can only do it once a day and if you die, you won't be able to re-enter till tomorrow. Its a hard challenge for an amazing buff! ::raffle Every week for voting you get raffles and get bil tokens per raffle, you can also win a main prize at the end of it! And each week the main prize changes 2nd Turtle Event People wanted to use their stones more often, and this is the perfect way, with 10% more drop rate and 10% double drop rate for a 5k turtle stone donation. Also we had multiple bug fixes Thank you for being with Mage, we had to remake this amazing updates thread. We are sorry for that, but here you go all the info that update again!
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